Leveling Guide - 1-120 post version 8.2
Sept 5, 2019 13:52:21 GMT -5
mrmacman65 and panchiko like this
Post by 'Ster on Sept 5, 2019 13:52:21 GMT -5
LEVELING GUIDE - Night Elf Rogue, 1-120, regular Ironman September, 2019 WoW Version 8.2
Obviously, this is from perspective of running a rogue from 1-120. Gives you idea of paths taken, strategy, and helpful tidbits. You should adjust to your class and personal style of play.
Fast Path Summary
- Teldrassi (all), Darkshore (entry), Stormwind (all), Goldshire (all), Westfall (all), Redridge (entry), Duskwood (most), Loch Modan (all), Wetlands (some), Dustwallow (most), Winterspring (most), Thousand Needles (some), Tanaris (some), Badlands (most), and so on. I stick with Alliance-mostly zones, avoiding Horde-primary zones like the Barrons, Desolace, Stonetalon, etc.
Outlaw spec the best. Enable Find Treasure. General comments / notes:
- If safe and critters around, kill critters before starting NPC fight to begin w/5 combo points.
- Cheap Shot, Sinister Strike till 5 dots, Dispatch. Repeat till dead.
- After doing above opening, and about to repeat, Roll the Bones. That’s 10 seconds of bonus help.
- If Pistol Shot procs during fight, use it, barely uses any energy, adds a dot, and slows NPC down.
- As Cheap Shot wears off, hit Crimson Vial to keep your health topped off.
- If a rough NPC fight, hit Riposte (10 second shields) as Cheap Shot wears off.
- When you get to 50% health, hit NPC with Blind. Bandage or Crimson Vial back to health. If
needed, shoot critters in immediate vicinity so you have 5 combo points to resume fight.
- Until you hit level 85, chests give same amount of XP as a quest.
- WinterSpring and Zangarmarsh are generous with chests. Fly the zone and loot for fast XP
- Take advantage of holidays for extra XP.
- DarkMoon Faire (DMF) is good way to get starter gold and a 16 slot bag.
- Pick-n-choose quests based on your own experience and comfort level…
- Always upgrade armor and weapons promptly. (1 dagger, 1 melee) Remember that your
level 1 starter gear (Footpad’s vest, boots, gloves) sell really good on AH for gold.
Levels:
- Levels 1-13 - Do the NE starting zone, Teldrassil
- All quests, all rares. Auction House Footpad’s Pants, Vest, and Shoes, sells good.
- Darkshore, but just a few quests, don’t go inland. Levels 13-14
- Last Wave, Threat from Water, Gather Clams, Buzzbox 413, Bear Carcass, then leave.
- Stormwind. Catch portal at dock in Rut’theran Village (Teldrassil) Levels 14-14
- Holidays, DMF, etc. often offered in SW. Set hearth in SW inn. Get a Shave N Haircut.
- Get the Wine Shop, Harlen Resupply quests, and get Package for Thurman.
- Go to Cathedral, get the Balloon quest. Go to Dwarf District, get quest to goto Loch Modan.
- Goldshire. Head over to Goldshire. Do all the quests offered near the inn. Levels 14-17
- Not a big fan of the Eastvale Logging Camp quests, I skip those.
- Westfall - My favorite zone. Do all quests. Levels 17-21
- Redridge - We’re only gonna do a few safe ones before Duskwood. Levels 21-22
- Get the necklace, kill Bellygrub, Grab the gnomecorder, kill a few murlocs, grab a few crates with
stealth. Do NOT accept quest Tuning the Gnomecorder. Time to leave and head to Duskwood.
- Duskwood - Another favorite zone. Do all quests with exceptions below. Levels 22-26
Be careful of the Rotting Orchard, the stealthies mean you can aggro 1-2 more. Elite Mor’Ladim
is too dangerous to solo. Catacombs are so-so, pull 1 at a time or skip. If you see Dark Riders,
run in the other direction. Don’t go into buildings at Raven Hill.
- Loch Modan - a great zone for irons. At 26, you have Blind and Riposte, meaning named mobs
doable. I do the entire zone. I also save the 6 document quests, and turn them in at 59 - worth
1/2 level at 59. Levels 26-33
- Plants vs. Zombies daily - over in Hillsbrad Foothills. Level 30+ When you get a chance,
sneak over to Brazie Farmstead to start the PvZ daily. Good points that scales to 120. Fly
into Arathi or Aerie Peek and stealth over. I like to stealth over to Chillwind Camp and grab FP.
Do daily and look for chests along the way. Dun Modr and Arathi almost always yield at least one.
- Wetlands - Get some beer on the way to Wetlands, but be careful of the rare in the building,
you can easily pull 2 others with him. Levels 33-35 Do as much or as little of Wetlands as you
like. Very tedious, but fairly safe. Mostly using this as filler to 35, which opens up lots of
other zones like Dustwallow.
- Levels 35+ Many areas open up, such as Dustwallow, Cape of STV, Hinterlands, Arathi, WPL,
EPL, etc. Pick and choose your favorite zones. Below are some of my picks…
- Dustwallow - Levels 35-40 Another fun zone for irons. Between chest drops and Darting
Hatchling nests on the ground, plenty of gold for the taking. Trickiest quest is The Desserters,
the castle has a ton of mobs. Either skip or practice scout to try out sneaking inside and
standing in right spot to just fight the named dude. Remember to NOT do To New Thalanaar
until you’re level 40. Once you hit 40, take it so you can start Thousand Needles quests.
- Levels 40+ More areas open up, such as Badlands, Burning Stepps, Winterspring, Tanaris,
Un’Goro Crater, Silithus, Felwood, Swamp of Sorrows, etc. You only need 20 more levels to
60 (Outlands and Northend), so pick-n-choose your favorite / known zones / quests. I often
skip a lot of content / dangerous quests - no need to take risks. Below are some of my often
visited places:
- Winterspring - Levels 40-45 Using stealth, head to Frostsaber Rock, and start the WS Cub
daily. Easy points each day. Leave cub out, hearth home, such as Stormwind. Often cub will
follow you and offer a 2nd WS daily. Bearzerker and cave Yeti can be very rough, I often skip.
- Thousand Needles - Levels 40-41. I do a few quests here in the starting area, like car parts,
Bar Fight, crow bar, collect dead employees, put out the fires, etc. Generally stop at the
point where you have to kill 3 named captains on the boats. Do not go to grimtotem areas.
- Tanaris - Levels 41-42 Mostly go there for the flight point and discovery. I’ll grab some crates,
head down to Southmoon Ruins and grab some tablets, open a box inside Uldum, etc. Mostly
non-combat quests.
- Silithus - I pretty much skip this zone except for discovery. Pretty hostile to irons. If you can
buy unencrypted texts on the AH for cheap, buy 10 and turn ‘em in.
- Un’Goro Crater. I’ll go over to main entrance, look at a dinosaur body, then I leave. Another
hostile zone.
- Badlands - Levels 46-49 Great zone for irons, goes by fast. Skip elite dragon quests.
- Felwood - Levels 49-51 - I like to fly to the top of the Felwood map, and do the quests near
Whisperwind Grove, Talonbranch, and Timbermaw Hold - before going to Winterspring. I
skip the named boss chieftan, his lighting bolt can be deadly.
- Arathi - Levels 51-52 Used to be a decent zone for irons, but now a pretty dangerous place.
I’ll do a few simple ones, like the Faldir’s Cove area, but then I head over to Hinterlands. Areas
like Stromgard Keep, Northfold Manor, and escort quest at Go’Shek farm are deathtraps.
- Hinterlands - Levels 52-53 Some grindy quests, but decent XP. Beware of rare named Ol’
Cliff Jumper and named boss Gan’dranda. Dire Glob in cave will be fatal if it draws you inside
it. The area called Jintha ‘Alor is tightly packed, and easy to aggro a mob.
- Swamp of Sorrows - Levels 53-54 Pretty grindy place, pick and choose your quests. Do not
take quest that shoots you from cannon onto a boat - very fast respawns. Stay out of the
temple. The quest to go to Horde camp is okay.
- Blasted Lands - Levels 54-55 Same song, pick and choose the ones you know and can easily
do.
- WPL and EPL - Levels 55-57 Mostly go after non-combat quests, or low-risk kills. Use
stealth to explore, grab chests, etc. As you approach 58, no need to take big risks. Quests
like Pamala’s doll, Counter Plague Research, etc. are easy. Do not attempt “I’m Not Supposed
to Tell You This”, the lone hunter wolf will kill you with a bleed effect.
- Levels 58-59 - Ta da, so close and now some special stuff. Hitting 58 means you can go to
Outlands and Northend. Without flight, I will use stealth and take quest to Boring Tundra, and
start the dailies at Kaslata (Preparing for the Worst), then over to Valgarde Port in Howling Fjord
for the bombing run daily, the shoot bats down daily. Gather chests along the way. When you
hit 59, turn in all the Loch Modan quests for an instant 1/2 level.
- Ding 60 Good job, go get flight and upgraded weapons (Hellfire Peninsula). General strategy
is to explore all of Outlands for a couple of levels, stopping to do non-combat quests for fast XP.
You can also explore all of Northend for a couple of levels, also stopping for non-combat
quests. Always be on lookout for chests, super easy points, SAP-n-Steal is the battlecry.
- Hellfire Peninsula - Levels 60-61 - Plenty of non-combat quests - pick up Zeppelin parts,
ravager eggs, crates, lumber, plus blow up 4 towers, talk to elders, rescue 3 peons, etc. No
need to fight. If you’re fighting in HP, you’re doing it wrong. Fel Reaver is not your friend.
- Zangarmarsh - Level 61-63 - Zangar is a rogue’s best friend. Probably the most treasure
chest generous zone. I often return to Zangar and do the loop for chests. Often 3 chests per
loop, on great days 7 chests. Plenty of non-combat quests too, like soil sample, fungal samples,
clog up the 4 towers, etc.
- Blades Edge, Terokkar Forest - Levels 63-66 - Continue to explore, nab chests, and do the
non-combat quests. This flies by, I went from 60-66 in one day. Before you know it, you’ll be
rid of Outlands and focusing mostly on Northend.
- Ding 67 - Another milestone iron-wise. Dailies you should already be doing by now include
the PvZ (Hillsbrad), and over in Northend, the gather baskets, grab cubs (DragonBlight), the
bombing run, shoot down bats, and getting seals together for love. At 67, you can go to
Dalaran and open up the Argent Dailies in Ice Crown. Easy points, plus as always, chests.
- Levels 67-70 - As mentioned above, keep doing two things. All the various dailies, plus finish
discovery of all of Outlands, plus simple non-combat quests in Outlands. All the while grabbing
any treasure chests you come across. Also do the Argent Crusade quests. Easy Peasy.
At 70, you can go over to the Isle of Quel’Danas for a couple more dailies, like gather berries,
and Air Strikes. I don’t do any others, almost not worth the trip, since you must hearth out.
- Ding 70 - Faster flight, you should have the 4250 gold from AH sales. Finish Outlands.
- Levels 73-80 - With Outlands out of the way, onward to Northend. Start in Howling Fjord or
Boring Tundra, following same routine. Non-combat or light kill quests, exploring, dailies, and
finding chests.
- Ding 80 - Hitting 80 now opens up Cata and Mist of Pandaria areas. But first, keep doing the
Northend areas until you hit 82 - at which point XP will drop significantly. You’ve got a ton of
content remaining, so pick and choose easy / low risk quests.
- Levels 82-85 - Use similar strategies, use flight to explore the Cata zones and MoP zones.
Swoop down and grab Cata chests. I wait on MoP chests till I’m 85 to maximize those points.
- Ding 85 - Now you’re booking, and more content opens up, including the daily Tol Barard area.
I don’t do much in TB, just the safer non-combat dailies like collect lumber and Magnets. You
can go to the Stormwind harbor and pick up Bwemba’s Spirit quest chain. It is pretty easy
points, but whatever you do, DO NOT do start the final quest, to defend the Rebel Camp. It will
kill you. Remember that Winterspring chests pay full XP thru 90. Worth the loop.
- Levels-85-89 - remainder of Cata zones open up. Also the STV and TB quests mentioned above.
Now just continue to explore and do safe quests til reach 90. Grab the chests in MoP-land to
help boost you a level. Chests in all the other zones are not worth much, looks like a squish
bug on Blizzard’s part.
- Ding 90 - Wanted to start my Garrison soon, so I went to Timeless Isle, to the far north, jumped
into water near the frogs/boat, found underwater cavern, sit down, click fire, and poof, you’re at
WoD at the north part of Gorgrond. Stealth your way all the way down to Lunarfall in Shadow-
moon Valley, picking up flight points along the way.. The difficult part about starting the garrison
is you must get past a monster in the cave that is often 2 levels higher than you. Last time I did
the quest another player came along and I tagged it. Not an endorsement of how to do it, just
worked out for my toon. Start garrison. To hit 91, continue MoP dailies.
- Garrison - unfortunately, there is built-in limits on speed of upgrading buildings. You can’t buy
level 2 or 3 buildings until you reach levels 96, 98, and 100. At 101, the WoD areas start to
drop significantly in XP. Based on that, level buildings the best you can, I did these:
Town Hall - 3, Herb Garden - 3, Mine - 3; Lumber Mill - 2, Stables - 2, Dwarf Bunker - 1, and
Storehouse - 1. Only thing you get out of a Town Hall 3 at 100 is the portal to Ashran, and
since you won’t be using it much past level 101, you can skip it to save gold.
- Levels 91-95 - Continue to work on getting Garrison built. All the gold you have leftover from
chest-hunting will be put to use to build out a Garrison. Continue entry quests, you need to save
up some Garrison Resources. To open the Garrison Mines, there is a named boss you have to
kill. I had to use a FRIED explosive plus a Shieldtronic Shield to take him out. Was rough.
- Levels 96-99 - The garrison continues. At 96, you should be able to open the herbing dailies for
more points. Continue to wander the countryside stealthed, grabbing treasures and discovery
XP. Do simple fetch / low-risk quests for points. Hint: Grappling Hook is a great way to reach
treasures in Nagrand without the need of flight.
- Ding 100 - Woot, now you can expand your Garrison buildings, especially your Town Hall, Mine,
Lumber Mill, Herb Garden to level 3. Create a Stables, which will offer up easy XP dailies. I.e.,
max-out all your buildings to acquire easy quests and dailies. When you’re ready, you can head
over to Tanaan Jungle to treasure hunt there, but be very careful, some rough mobs and a horde
camp to watch out for. Starting your shipyard is almost impossible due to named mobs that
must be killed. The Iron Docks is a very dangerous place, don’t go there. Now the bad news:
Points in the Garrison are the same at 100, but drop at 101, and not worth it at 102. And for me,
the Stables dailies, to kill / tame named bosses are too difficult to do.
- Levels 101-102 - Continue Garrison dailies and empty out out WoD treasures. At some point
you can go over to Legion, but I was never in a hurry. A place to gather points is in Tanaan
Jungle… Using Stealth and Find Treasure, go to the Iron Front and gather Suspiciously
Glowing Chests and in the Ruins of Kra’nak, grab Radiating Apexis Shards. In both places be
on the alert for pats that can detect stealth and keep a distance. Be careful not to touch either
those green Razor Net Trap plants or cross between the yellow glowing crystals that protect
mobs. The razor plants are insta-death.
- Levels 102-109 - Might as well head over to the Legion area. Go to StormWind harbor, to the
Legion quest-giver. Assuming another toon on your account has been to Legion before, select
the skip intro to be transported instantly to New Dalaran. You’ll get a Dalaran hearthstone.
You can start the rogue artifact quest-line, but you will stop before taking on the boss in the inn
on the 2nd floor. Used to be you’d jump off Dalaran and goblin-glider down Azsuna, go for the
Shackle’s Den flight point. You still can if you want, easier to just go to Stormwind’s Mage
tower and take the portal to Azsuna. Using your stealth, roam around Azsuna and do non-combat
quests, discovery XP, etc. Chests unfortunately don’t appear to give XP any more. Bummer.
- Level 107 - Gah, running out of XP sources. Sure, still do PvZ daily, and any holidays that
grabt XP. I have explored all of Legion, with exception of Suramar. Suramar mobs are always
level 110, does not scale. And they see thru stealth easily. I managed to do one Legion
Invasion, but it was scary and risky. Essentially I was near a town with friendly guards - I could
kite invasion NPCs to the town and the guards would kill it. But risky, especially if you aggro
a mob. Will be a slow climb to 110 (to open up BfA), might just have to grind at easy mobs for
XP.
- Level 110 - BfA - tWoot. You can now head over to BfA by taking the boat, don’t take the
quest to join the battle. Head over and using stealth to explore and grab chests. Continue
safe Legion Invasion quests till you ding 111. No need to do BfA quests just yet, milk Legion
until 111.
- Level 111-120 - BfA - Okay, go around BfA, doing safe quests, exploring, etc. Chests
respawn each day at daily reset - they will be in same general area, but often moved. Chests
that are guarded often pay XP, while unguarded chests often pay nothing. Take advantage
of holidays to supplement XP. Unfortunately, Legion Invasion quests XP has dropped so
dramatically, not really worth the trip or risk for so few points.
- Ding 120! Congrats, knew you could do it. Took approximately 2 1/2 months to level 1-120.
After regular AH sales, buying fast flight, Garrison buildings, etc. ended up with 46,000 gold.
Obviously, this is from perspective of running a rogue from 1-120. Gives you idea of paths taken, strategy, and helpful tidbits. You should adjust to your class and personal style of play.
Fast Path Summary
- Teldrassi (all), Darkshore (entry), Stormwind (all), Goldshire (all), Westfall (all), Redridge (entry), Duskwood (most), Loch Modan (all), Wetlands (some), Dustwallow (most), Winterspring (most), Thousand Needles (some), Tanaris (some), Badlands (most), and so on. I stick with Alliance-mostly zones, avoiding Horde-primary zones like the Barrons, Desolace, Stonetalon, etc.
Outlaw spec the best. Enable Find Treasure. General comments / notes:
- If safe and critters around, kill critters before starting NPC fight to begin w/5 combo points.
- Cheap Shot, Sinister Strike till 5 dots, Dispatch. Repeat till dead.
- After doing above opening, and about to repeat, Roll the Bones. That’s 10 seconds of bonus help.
- If Pistol Shot procs during fight, use it, barely uses any energy, adds a dot, and slows NPC down.
- As Cheap Shot wears off, hit Crimson Vial to keep your health topped off.
- If a rough NPC fight, hit Riposte (10 second shields) as Cheap Shot wears off.
- When you get to 50% health, hit NPC with Blind. Bandage or Crimson Vial back to health. If
needed, shoot critters in immediate vicinity so you have 5 combo points to resume fight.
- Until you hit level 85, chests give same amount of XP as a quest.
- WinterSpring and Zangarmarsh are generous with chests. Fly the zone and loot for fast XP
- Take advantage of holidays for extra XP.
- DarkMoon Faire (DMF) is good way to get starter gold and a 16 slot bag.
- Pick-n-choose quests based on your own experience and comfort level…
- Always upgrade armor and weapons promptly. (1 dagger, 1 melee) Remember that your
level 1 starter gear (Footpad’s vest, boots, gloves) sell really good on AH for gold.
Levels:
- Levels 1-13 - Do the NE starting zone, Teldrassil
- All quests, all rares. Auction House Footpad’s Pants, Vest, and Shoes, sells good.
- Darkshore, but just a few quests, don’t go inland. Levels 13-14
- Last Wave, Threat from Water, Gather Clams, Buzzbox 413, Bear Carcass, then leave.
- Stormwind. Catch portal at dock in Rut’theran Village (Teldrassil) Levels 14-14
- Holidays, DMF, etc. often offered in SW. Set hearth in SW inn. Get a Shave N Haircut.
- Get the Wine Shop, Harlen Resupply quests, and get Package for Thurman.
- Go to Cathedral, get the Balloon quest. Go to Dwarf District, get quest to goto Loch Modan.
- Goldshire. Head over to Goldshire. Do all the quests offered near the inn. Levels 14-17
- Not a big fan of the Eastvale Logging Camp quests, I skip those.
- Westfall - My favorite zone. Do all quests. Levels 17-21
- Redridge - We’re only gonna do a few safe ones before Duskwood. Levels 21-22
- Get the necklace, kill Bellygrub, Grab the gnomecorder, kill a few murlocs, grab a few crates with
stealth. Do NOT accept quest Tuning the Gnomecorder. Time to leave and head to Duskwood.
- Duskwood - Another favorite zone. Do all quests with exceptions below. Levels 22-26
Be careful of the Rotting Orchard, the stealthies mean you can aggro 1-2 more. Elite Mor’Ladim
is too dangerous to solo. Catacombs are so-so, pull 1 at a time or skip. If you see Dark Riders,
run in the other direction. Don’t go into buildings at Raven Hill.
- Loch Modan - a great zone for irons. At 26, you have Blind and Riposte, meaning named mobs
doable. I do the entire zone. I also save the 6 document quests, and turn them in at 59 - worth
1/2 level at 59. Levels 26-33
- Plants vs. Zombies daily - over in Hillsbrad Foothills. Level 30+ When you get a chance,
sneak over to Brazie Farmstead to start the PvZ daily. Good points that scales to 120. Fly
into Arathi or Aerie Peek and stealth over. I like to stealth over to Chillwind Camp and grab FP.
Do daily and look for chests along the way. Dun Modr and Arathi almost always yield at least one.
- Wetlands - Get some beer on the way to Wetlands, but be careful of the rare in the building,
you can easily pull 2 others with him. Levels 33-35 Do as much or as little of Wetlands as you
like. Very tedious, but fairly safe. Mostly using this as filler to 35, which opens up lots of
other zones like Dustwallow.
- Levels 35+ Many areas open up, such as Dustwallow, Cape of STV, Hinterlands, Arathi, WPL,
EPL, etc. Pick and choose your favorite zones. Below are some of my picks…
- Dustwallow - Levels 35-40 Another fun zone for irons. Between chest drops and Darting
Hatchling nests on the ground, plenty of gold for the taking. Trickiest quest is The Desserters,
the castle has a ton of mobs. Either skip or practice scout to try out sneaking inside and
standing in right spot to just fight the named dude. Remember to NOT do To New Thalanaar
until you’re level 40. Once you hit 40, take it so you can start Thousand Needles quests.
- Levels 40+ More areas open up, such as Badlands, Burning Stepps, Winterspring, Tanaris,
Un’Goro Crater, Silithus, Felwood, Swamp of Sorrows, etc. You only need 20 more levels to
60 (Outlands and Northend), so pick-n-choose your favorite / known zones / quests. I often
skip a lot of content / dangerous quests - no need to take risks. Below are some of my often
visited places:
- Winterspring - Levels 40-45 Using stealth, head to Frostsaber Rock, and start the WS Cub
daily. Easy points each day. Leave cub out, hearth home, such as Stormwind. Often cub will
follow you and offer a 2nd WS daily. Bearzerker and cave Yeti can be very rough, I often skip.
- Thousand Needles - Levels 40-41. I do a few quests here in the starting area, like car parts,
Bar Fight, crow bar, collect dead employees, put out the fires, etc. Generally stop at the
point where you have to kill 3 named captains on the boats. Do not go to grimtotem areas.
- Tanaris - Levels 41-42 Mostly go there for the flight point and discovery. I’ll grab some crates,
head down to Southmoon Ruins and grab some tablets, open a box inside Uldum, etc. Mostly
non-combat quests.
- Silithus - I pretty much skip this zone except for discovery. Pretty hostile to irons. If you can
buy unencrypted texts on the AH for cheap, buy 10 and turn ‘em in.
- Un’Goro Crater. I’ll go over to main entrance, look at a dinosaur body, then I leave. Another
hostile zone.
- Badlands - Levels 46-49 Great zone for irons, goes by fast. Skip elite dragon quests.
- Felwood - Levels 49-51 - I like to fly to the top of the Felwood map, and do the quests near
Whisperwind Grove, Talonbranch, and Timbermaw Hold - before going to Winterspring. I
skip the named boss chieftan, his lighting bolt can be deadly.
- Arathi - Levels 51-52 Used to be a decent zone for irons, but now a pretty dangerous place.
I’ll do a few simple ones, like the Faldir’s Cove area, but then I head over to Hinterlands. Areas
like Stromgard Keep, Northfold Manor, and escort quest at Go’Shek farm are deathtraps.
- Hinterlands - Levels 52-53 Some grindy quests, but decent XP. Beware of rare named Ol’
Cliff Jumper and named boss Gan’dranda. Dire Glob in cave will be fatal if it draws you inside
it. The area called Jintha ‘Alor is tightly packed, and easy to aggro a mob.
- Swamp of Sorrows - Levels 53-54 Pretty grindy place, pick and choose your quests. Do not
take quest that shoots you from cannon onto a boat - very fast respawns. Stay out of the
temple. The quest to go to Horde camp is okay.
- Blasted Lands - Levels 54-55 Same song, pick and choose the ones you know and can easily
do.
- WPL and EPL - Levels 55-57 Mostly go after non-combat quests, or low-risk kills. Use
stealth to explore, grab chests, etc. As you approach 58, no need to take big risks. Quests
like Pamala’s doll, Counter Plague Research, etc. are easy. Do not attempt “I’m Not Supposed
to Tell You This”, the lone hunter wolf will kill you with a bleed effect.
- Levels 58-59 - Ta da, so close and now some special stuff. Hitting 58 means you can go to
Outlands and Northend. Without flight, I will use stealth and take quest to Boring Tundra, and
start the dailies at Kaslata (Preparing for the Worst), then over to Valgarde Port in Howling Fjord
for the bombing run daily, the shoot bats down daily. Gather chests along the way. When you
hit 59, turn in all the Loch Modan quests for an instant 1/2 level.
- Ding 60 Good job, go get flight and upgraded weapons (Hellfire Peninsula). General strategy
is to explore all of Outlands for a couple of levels, stopping to do non-combat quests for fast XP.
You can also explore all of Northend for a couple of levels, also stopping for non-combat
quests. Always be on lookout for chests, super easy points, SAP-n-Steal is the battlecry.
- Hellfire Peninsula - Levels 60-61 - Plenty of non-combat quests - pick up Zeppelin parts,
ravager eggs, crates, lumber, plus blow up 4 towers, talk to elders, rescue 3 peons, etc. No
need to fight. If you’re fighting in HP, you’re doing it wrong. Fel Reaver is not your friend.
- Zangarmarsh - Level 61-63 - Zangar is a rogue’s best friend. Probably the most treasure
chest generous zone. I often return to Zangar and do the loop for chests. Often 3 chests per
loop, on great days 7 chests. Plenty of non-combat quests too, like soil sample, fungal samples,
clog up the 4 towers, etc.
- Blades Edge, Terokkar Forest - Levels 63-66 - Continue to explore, nab chests, and do the
non-combat quests. This flies by, I went from 60-66 in one day. Before you know it, you’ll be
rid of Outlands and focusing mostly on Northend.
- Ding 67 - Another milestone iron-wise. Dailies you should already be doing by now include
the PvZ (Hillsbrad), and over in Northend, the gather baskets, grab cubs (DragonBlight), the
bombing run, shoot down bats, and getting seals together for love. At 67, you can go to
Dalaran and open up the Argent Dailies in Ice Crown. Easy points, plus as always, chests.
- Levels 67-70 - As mentioned above, keep doing two things. All the various dailies, plus finish
discovery of all of Outlands, plus simple non-combat quests in Outlands. All the while grabbing
any treasure chests you come across. Also do the Argent Crusade quests. Easy Peasy.
At 70, you can go over to the Isle of Quel’Danas for a couple more dailies, like gather berries,
and Air Strikes. I don’t do any others, almost not worth the trip, since you must hearth out.
- Ding 70 - Faster flight, you should have the 4250 gold from AH sales. Finish Outlands.
- Levels 73-80 - With Outlands out of the way, onward to Northend. Start in Howling Fjord or
Boring Tundra, following same routine. Non-combat or light kill quests, exploring, dailies, and
finding chests.
- Ding 80 - Hitting 80 now opens up Cata and Mist of Pandaria areas. But first, keep doing the
Northend areas until you hit 82 - at which point XP will drop significantly. You’ve got a ton of
content remaining, so pick and choose easy / low risk quests.
- Levels 82-85 - Use similar strategies, use flight to explore the Cata zones and MoP zones.
Swoop down and grab Cata chests. I wait on MoP chests till I’m 85 to maximize those points.
- Ding 85 - Now you’re booking, and more content opens up, including the daily Tol Barard area.
I don’t do much in TB, just the safer non-combat dailies like collect lumber and Magnets. You
can go to the Stormwind harbor and pick up Bwemba’s Spirit quest chain. It is pretty easy
points, but whatever you do, DO NOT do start the final quest, to defend the Rebel Camp. It will
kill you. Remember that Winterspring chests pay full XP thru 90. Worth the loop.
- Levels-85-89 - remainder of Cata zones open up. Also the STV and TB quests mentioned above.
Now just continue to explore and do safe quests til reach 90. Grab the chests in MoP-land to
help boost you a level. Chests in all the other zones are not worth much, looks like a squish
bug on Blizzard’s part.
- Ding 90 - Wanted to start my Garrison soon, so I went to Timeless Isle, to the far north, jumped
into water near the frogs/boat, found underwater cavern, sit down, click fire, and poof, you’re at
WoD at the north part of Gorgrond. Stealth your way all the way down to Lunarfall in Shadow-
moon Valley, picking up flight points along the way.. The difficult part about starting the garrison
is you must get past a monster in the cave that is often 2 levels higher than you. Last time I did
the quest another player came along and I tagged it. Not an endorsement of how to do it, just
worked out for my toon. Start garrison. To hit 91, continue MoP dailies.
- Garrison - unfortunately, there is built-in limits on speed of upgrading buildings. You can’t buy
level 2 or 3 buildings until you reach levels 96, 98, and 100. At 101, the WoD areas start to
drop significantly in XP. Based on that, level buildings the best you can, I did these:
Town Hall - 3, Herb Garden - 3, Mine - 3; Lumber Mill - 2, Stables - 2, Dwarf Bunker - 1, and
Storehouse - 1. Only thing you get out of a Town Hall 3 at 100 is the portal to Ashran, and
since you won’t be using it much past level 101, you can skip it to save gold.
- Levels 91-95 - Continue to work on getting Garrison built. All the gold you have leftover from
chest-hunting will be put to use to build out a Garrison. Continue entry quests, you need to save
up some Garrison Resources. To open the Garrison Mines, there is a named boss you have to
kill. I had to use a FRIED explosive plus a Shieldtronic Shield to take him out. Was rough.
- Levels 96-99 - The garrison continues. At 96, you should be able to open the herbing dailies for
more points. Continue to wander the countryside stealthed, grabbing treasures and discovery
XP. Do simple fetch / low-risk quests for points. Hint: Grappling Hook is a great way to reach
treasures in Nagrand without the need of flight.
- Ding 100 - Woot, now you can expand your Garrison buildings, especially your Town Hall, Mine,
Lumber Mill, Herb Garden to level 3. Create a Stables, which will offer up easy XP dailies. I.e.,
max-out all your buildings to acquire easy quests and dailies. When you’re ready, you can head
over to Tanaan Jungle to treasure hunt there, but be very careful, some rough mobs and a horde
camp to watch out for. Starting your shipyard is almost impossible due to named mobs that
must be killed. The Iron Docks is a very dangerous place, don’t go there. Now the bad news:
Points in the Garrison are the same at 100, but drop at 101, and not worth it at 102. And for me,
the Stables dailies, to kill / tame named bosses are too difficult to do.
- Levels 101-102 - Continue Garrison dailies and empty out out WoD treasures. At some point
you can go over to Legion, but I was never in a hurry. A place to gather points is in Tanaan
Jungle… Using Stealth and Find Treasure, go to the Iron Front and gather Suspiciously
Glowing Chests and in the Ruins of Kra’nak, grab Radiating Apexis Shards. In both places be
on the alert for pats that can detect stealth and keep a distance. Be careful not to touch either
those green Razor Net Trap plants or cross between the yellow glowing crystals that protect
mobs. The razor plants are insta-death.
- Levels 102-109 - Might as well head over to the Legion area. Go to StormWind harbor, to the
Legion quest-giver. Assuming another toon on your account has been to Legion before, select
the skip intro to be transported instantly to New Dalaran. You’ll get a Dalaran hearthstone.
You can start the rogue artifact quest-line, but you will stop before taking on the boss in the inn
on the 2nd floor. Used to be you’d jump off Dalaran and goblin-glider down Azsuna, go for the
Shackle’s Den flight point. You still can if you want, easier to just go to Stormwind’s Mage
tower and take the portal to Azsuna. Using your stealth, roam around Azsuna and do non-combat
quests, discovery XP, etc. Chests unfortunately don’t appear to give XP any more. Bummer.
- Level 107 - Gah, running out of XP sources. Sure, still do PvZ daily, and any holidays that
grabt XP. I have explored all of Legion, with exception of Suramar. Suramar mobs are always
level 110, does not scale. And they see thru stealth easily. I managed to do one Legion
Invasion, but it was scary and risky. Essentially I was near a town with friendly guards - I could
kite invasion NPCs to the town and the guards would kill it. But risky, especially if you aggro
a mob. Will be a slow climb to 110 (to open up BfA), might just have to grind at easy mobs for
XP.
- Level 110 - BfA - tWoot. You can now head over to BfA by taking the boat, don’t take the
quest to join the battle. Head over and using stealth to explore and grab chests. Continue
safe Legion Invasion quests till you ding 111. No need to do BfA quests just yet, milk Legion
until 111.
- Level 111-120 - BfA - Okay, go around BfA, doing safe quests, exploring, etc. Chests
respawn each day at daily reset - they will be in same general area, but often moved. Chests
that are guarded often pay XP, while unguarded chests often pay nothing. Take advantage
of holidays to supplement XP. Unfortunately, Legion Invasion quests XP has dropped so
dramatically, not really worth the trip or risk for so few points.
- Ding 120! Congrats, knew you could do it. Took approximately 2 1/2 months to level 1-120.
After regular AH sales, buying fast flight, Garrison buildings, etc. ended up with 46,000 gold.