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Post by foxone on Jul 28, 2016 18:57:40 GMT -5
Here are some recommendations that I think would be good for the "Ironman" community They are mainly options to add more to the challenge instead of just three
- Add an option for Permadeath only This means a list of people who no matter what managed to get to the max level. Do dungeons, do professions...doesn t matter as long as you keep the toon alive
- Add an option for gathering professions only, NO quests like the current pacifist Why? Why not...it makes things harder and would also attract more people By the same token you could add an option for mining only and one for gathering only. This presents two more challenges to the list and can only be good
There are a couple more ideas I d like to discuss but this should be enough to start a conversation
I think was is missing the most is a casual option for only death being the restriction and people doing however they want as long as the toon does not die Entropy shows us that as time goes on things gets more and more difficult and dangerous. It is not a cakewalk to simply have a never died toon at 100...especially when walkinh around Nagrand and being jumped by 9 elite riders or by a 101 elite poping out of nowhere or a silver with a certain ability that doesn t allow escape...trust me I ve been doing this since BC
I just think you will be able to attract way more people by adding an easier version and it would not diminish the value of the current challenges
comments?
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Post by Margothon Lord of the Elements on Jul 28, 2016 19:09:32 GMT -5
Personally i think its fine as it is, no need to add anything else, just tidying up the challenges we have was enough, the pre patch and coming expansion will breed a new life into the current challenges. Bloodthirsty should be reasonable now, we should see a few in the near future.
I might even try a bloodthirsty now, warrior is looking good, pulling MULTIPLE adds as Protection around the early levels.
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Post by brittleiron on Jul 28, 2016 19:11:49 GMT -5
1. No death as the only challenge wouldn't be much of a challenge and has been proposed before and the community took a pass on the idea. Besides Blizzard has already forced an easier version on us by giving specs to every character.
2. No quests for Pacifists is pretty much the challenge for them now anyways... the time and effort spent hunting down the few no-kill quests available is better spent herbing/mining/doing digsites. Quest exp is a very small part of the pacifist experience. Banning them wouldn't really make things harder for a pacifist.
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Post by 'Ster on Jul 28, 2016 19:24:00 GMT -5
Hey, keep throwing out ideas. Some tweaks coming when the final expansion comes out. (The patch certainly threw out some adjustments, like spec.)
The fun part watching new irons is the play-style changes they must adopt or die trying. As has been said, just getting to 100 without dying is really rough, since things out of your control can kill you. (Such as disconnects, spouse aggro, Blizzard glitches, etc.) The permadeath option is kindof there in the list of the Honored Dead list.
My humble recommendation for new players is to roll their best skilled class, NE preferred for shadowmeld, get to 100, then roll another with the more difficulties.
Good luck !
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Post by foxone on Jul 28, 2016 23:51:00 GMT -5
I ve done all the irons possible so far. People I talk to in my guilds would like to do a soft ironman where the only thing they have to watch is not dying... I see no harm in adding more options but hey you guys do what you think is better for your community. I am just sharing what I keep hearing because your site has exposure.
In terms of other ideas, for those of us who have multiple irons it would be interesting to have individual pages where you could list all the grinds you have done and the ones you are working on instead of simply a roster of names pointing to Blizzard. Yeah I know it take design resources and mysql tweaking but its not that hard and I could lend a hand if you need. Being able to have you own page of characters would be a great thing.
Another thing I have been working on is PVP servers. Got a 72 alliance still alive on a 99% horde server...takes a lot of prudence. The issue is that you can t advertise your name or you are dead, but being able to tease the other faction would be great.
One other idea would be to allow people to die on a pvp server but rank them by least amount of deaths. You can do something with that has it still creates a ranking
The whole thing here is that it feels you are only offering a handful of challenges.
How about a bloodthirsty or ironman with starter gear only and zero food or drinking, no flight paths or taxi etc...? Why not? All of these could be individual options for fun There are tons of restrictions and special challenges you could introduce and I feel Ironman is getting stale because it is always the same thing. Once people are at the top there isn t really any more motivation to compete against others in that way.
Sure you are still missing a couple classes here and there in some challenges but who wants to level a shaman on grey gear with no talents to 110 or even worst a bloodthirsty warrior, mage or rogue.
Anyway I made this account to share what I hear from peeps
In my opinion the more choices the better
Oh and as a side note, the site is not usable on mobile. NONE of the menus are working on mobile and can t be clicked (iphone/ipad) you may want to fix your code there
Cheers
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Post by foxone on Jul 29, 2016 0:54:48 GMT -5
Oh one thing I forgot...you could allow heirlooms for pvp servers. that could be an incentive that may attract some
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Post by umabbas on Jul 29, 2016 1:14:50 GMT -5
I'm all for adjusting (like cooking, fishing, guys! Lemme unflag already! ), but heirlooms imo are a big no go. You can't equip more than common gear; heirlooms = blue gear always at your level. I'd personally allow skinning too, since it doesn't grant an experience by gathering (you gotta kill it first), but that's a purely personal view. Also, we allow one primary prof, and we can as well open the door to all the rest (besides herbs and mining for the exp? Since that's pacifist field). As much as I'd love to sometimes stop and craft, I view skinning as the only 'allowable' one within the spirit of challenge. Anyway. For me it'd be just cooking and fishing, really. I also want to give a try to archaeology purely leveled iron. I just can't figure out how to get to twenty with no quests and no kills.
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Xaya
Community Moderators
Posts: 1,682
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Post by Xaya on Jul 29, 2016 5:32:20 GMT -5
the idea of having a separate page per player is not a bad one, but for the moment there is no link between the player and the toon, and I'm not sure Blizzard gives away any information on the player like the battlenet tag. I would be doable to add a 'player' item to the list, but I'm not sure it could be verified. The forums ID couldn't even be used because many play irons but don't have accounts on proboards There was some talk of an 'ironman lite' at some point. Stone could add a separate ladder for that, but I have no idea of the amount of time that would take. All the others options can be done (my pacifist is 30 and has done no quests and don't have any secondary prof), they are just not tracked. What could be done is show the number of quests and/or professions learned, again I have no idea how long that would take (it is worth it?) I tried to 'no flight path', along with 'no flying' and 'no buying/selling' and I died at 78 Inside a crypt. Just took a lot more play time
Xayaforsi lvl 100 pandaren hunter (dead) Wyrmrest Accord Xayathedruid lvl 61 night elf druid (alive) Wyrmrest Accord Xayapaci lvl 30 pacifist rogue gnome (alive) Wyrmrest Accord Xayahorde lvl 13 bloodelf rogue (alive) Wyrmrest Accord
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Post by foxone on Jul 29, 2016 12:55:39 GMT -5
The way you would do that is having the player create a guild themselves and inviting his toons to it then you can piggyback on the armory to see which toons are in the guild If you main iron is XAYAQC you create a guild called IRON XAYAQC, then invite all your challengers to it and voila. Once they are registered with the system you can change back to another guild if you want but mostly once you reach max level as a Iron you are not going to care much probably about your guild
You could also just let people add toon themselves to their page but you would need to put in place a login system and I don t know if you are willing to go that far I think the personal guild option works better Now the issue is when people have Irons on different servers and that is where a personal login on the site would help
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Xaya
Community Moderators
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Post by Xaya on Jul 29, 2016 15:49:48 GMT -5
I personally quite like the wowironman guild chat As far as I know, Stone is the only one who makes all the code on the website, so it's gonna be his call
Xayaforsi lvl 100 pandaren hunter (dead) Wyrmrest Accord Xayathedruid lvl 61 night elf druid (alive) Wyrmrest Accord Xayapaci lvl 30 pacifist rogue gnome (alive) Wyrmrest Accord Xayahorde lvl 13 bloodelf rogue (alive) Wyrmrest Accord
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Deleted
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Post by Deleted on Jul 29, 2016 15:58:31 GMT -5
The way you would do that is having the player create a guild themselves and inviting his toons to it then you can piggyback on the armory to see which toons are in the guild If you main iron is XAYAQC you create a guild called IRON XAYAQC, then invite all your challengers to it and voila. Once they are registered with the system you can change back to another guild if you want but mostly once you reach max level as a Iron you are not going to care much probably about your guild You could also just let people add toon themselves to their page but you would need to put in place a login system and I don t know if you are willing to go that far I think the personal guild option works better Now the issue is when people have Irons on different servers and that is where a personal login on the site would help I've already thought about adding logins, personal pages and such. Stuff like this would be necessary to do some of the other things I want to do with the site, however, the risk of folks using their own WoW passwords as well as the increased risk of having accounts and the site hacked is not worth the risk at this point. We are due for a site overhaul SOON(tm). I will bring this up as an option as long as I'm convinced it's going to be as close to 100% secure as possible (issue here being nothing is 100% secure). At this point the rewards do not out-weigh the risks.
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Post by Ironworgen on Jul 29, 2016 16:20:26 GMT -5
... the risk of folks using their own WoW passwords as well as the increased risk of having accounts and the site hacked is not worth the risk at this point. ... At this point the risks do not out-weigh the rewards. Don't you mean the risks DO out-weigh the rewards?
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Deleted
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Post by Deleted on Jul 29, 2016 16:38:14 GMT -5
... the risk of folks using their own WoW passwords as well as the increased risk of having accounts and the site hacked is not worth the risk at this point. ... At this point the risks do not out-weigh the rewards. Don't you mean the risks DO out-weigh the rewards? LOL I do... Thanks
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Post by Discordiankitty on Jul 30, 2016 22:06:49 GMT -5
How about the Wandering Isle challenge? Get a Pandaren to level 100 without ever choosing a faction. I've always been incredibly impressed by Doubleagent.
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Post by umabbas on Jul 31, 2016 0:49:01 GMT -5
Impressive that it is, and good luck if you try it guys, I am patient but there's a threshold I can't exceed, and this is far beyond it
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