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Post by Discordiankitty on Feb 3, 2018 8:55:45 GMT -5
Apparently im too bad for the iron man challenge. I've made 6 Rogues now and none of those made it past 30. (ud 15, ud 11, be 14, be 21, be 29, nb 24 [if i recall correctly]). while i learned and accepted after four deaths to better skip elite mobs/group quest i am still having a hard time skipping the things i now know is dangerous and can kill me. i'd much rather face a difficult enemy than skip it, but thats propably not how you get far in iron man. Not quite sure what to do now, wether to do a tinman or if i can change enough to take myself further in an ironman attempt. but reading about all those deaths here, that weren't self "inflicted" really makes me wonder if its worth it. i myself disconnect quite frequently (some examples are dismounting and landing whith a glider - which not necessarily influence a challenge, but if those can happen, other not expected disconnects can aswell). i wish there was a challenge that would encourage players to engage in difficult encounters rather than to skip them, but i sadly have no idea how one could compare players in a challenge like that. Make a tin man and an ironman together. Test every quest on your tinman, then follow with your ironman. When you come across a quest that's very difficult, complete it a few times on your tin just to make sure you can do it before bringing in your iron. If you really can't complete the quest on your tin, then skip it on your iron. This strategy got me to 102, with 28 deaths on my tin. That's 28 deaths where I would have had to start over. Every time I felt like doing everything twice took too long, I reminded myself that every death on my tin was a death avoided on my Iron. Course, I did die at 102, because something went wrong with my Iron that didn't go wrong with my tin while I was testing, but things like that happening is the nature of the challenge. (With the quest that killed me, I really should have tested the quest a little more on my tin - I was stupid not to.)
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Post by NeonPhoenix on Feb 3, 2018 11:29:08 GMT -5
Apparently im too bad for the iron man challenge. I've made 6 Rogues now and none of those made it past 30. (ud 15, ud 11, be 14, be 21, be 29, nb 24 [if i recall correctly]). while i learned and accepted after four deaths to better skip elite mobs/group quest i am still having a hard time skipping the things i now know is dangerous and can kill me. i'd much rather face a difficult enemy than skip it, but thats propably not how you get far in iron man. Not quite sure what to do now, wether to do a tinman or if i can change enough to take myself further in an ironman attempt. but reading about all those deaths here, that weren't self "inflicted" really makes me wonder if its worth it. i myself disconnect quite frequently (some examples are dismounting and landing whith a glider - which not necessarily influence a challenge, but if those can happen, other not expected disconnects can aswell). i wish there was a challenge that would encourage players to engage in difficult encounters rather than to skip them, but i sadly have no idea how one could compare players in a challenge like that. Make a tin man and an ironman together. Test every quest on your tinman, then follow with your ironman. When you come across a quest that's very difficult, complete it a few times on your tin just to make sure you can do it before bringing in your iron. If you really can't complete the quest on your tin, then skip it on your iron. This strategy got me to 102, with 28 deaths on my tin. That's 28 deaths where I would have had to start over. Every time I felt like doing everything twice took too long, I reminded myself that every death on my tin was a death avoided on my Iron. Course, I did die at 102, because something went wrong with my Iron that didn't go wrong with my tin while I was testing, but things like that happening is the nature of the challenge. (With the quest that killed me, I really should have tested the quest a little more on my tin - I was stupid not to.) That is a really nice idea actually. Might try this strategy in the future, this way i won't need to skip stuff i don't absolutely have to. thank you very much for sharing it with me. if i could bother you with this, i'd love to know the /played time on those characters so i can get a rough idea of how long that would take. thanks again. and have a nice weekend (all of you)
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Xaya
Community Moderators
Posts: 1,726
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Post by Xaya on Feb 3, 2018 17:38:35 GMT -5
<skip> i'd love to know the /played time on those characters so i can get a rough idea of how long that would take. thanks again. and have a nice weekend (all of you) played time for a lvl before 7.3.5 are a lot less than after 7.3.5. I used to get to 60 in something between 20 and 22 hours, but my latest contest toon had about 18 hours at lvl 29
Xayablue lvl 81 draenai hunter (alive) Wyrmrest Accord Xayablood lvl 11 bloodthirsty nightelf druid (alive) Wyrmrest Accord Xayamonk lvl 110 tinman draenai monk Wyrmrest Accord Xayapaci lvl 36 pacifist gnome rogue (alive) Wyrmrest Accord Xayahorde lvl 21 bloodelf rogue (alive) Wyrmrest Accord
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Post by mrmacman65 on Feb 3, 2018 23:37:31 GMT -5
So many quests that would not normally be a problem are suddenly the death sentence. I just die doing "Who's in charge here" in Loch Modan at level 48. Time to play another game.
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Post by Discordiankitty on Feb 4, 2018 0:34:46 GMT -5
Yeah I'm sorry, but my level 102 was prepatch. There's no way the playtime would be anything like that now. Everything takes longer and is slower now.
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Post by Discordiankitty on Feb 4, 2018 0:52:23 GMT -5
So many quests that would not normally be a problem are suddenly the death sentence. I just die doing "Who's in charge here" in Loch Modan at level 48. Time to play another game. I'm so sorry
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Post by NeonPhoenix on Feb 4, 2018 3:43:04 GMT -5
<skip> i'd love to know the /played time on those characters so i can get a rough idea of how long that would take. thanks again. and have a nice weekend (all of you) played time for a lvl before 7.3.5 are a lot less than after 7.3.5. I used to get to 60 in something between 20 and 22 hours, but my latest contest toon had about 18 hours at lvl 29
Xayablue lvl 81 draenai hunter (alive) Wyrmrest Accord Xayablood lvl 11 bloodthirsty nightelf druid (alive) Wyrmrest Accord Xayamonk lvl 110 tinman draenai monk Wyrmrest Accord Xayapaci lvl 36 pacifist gnome rogue (alive) Wyrmrest Accord Xayahorde lvl 21 bloodelf rogue (alive) Wyrmrest Accord
That's .. well i'm at a loss for words. sums up my luck i guess. when i finally decide to try the iron man challenge, it suddenly takes a lot longer (and thus should be even harder). Thank you for all your replies
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Post by NeonPhoenix on Feb 4, 2018 3:49:11 GMT -5
So many quests that would not normally be a problem are suddenly the death sentence. I just die doing "Who's in charge here" in Loch Modan at level 48. Time to play another game. I'm sorry to hear that. Rest in peace. If you decide to do another run someday: good luck.
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Post by ironissa on Feb 6, 2018 14:12:39 GMT -5
Apparently im too bad for the iron man challenge. I've made 6 Rogues now and none of those made it past 30. (ud 15, ud 11, be 14, be 21, be 29, nb 24 [if i recall correctly]). while i learned and accepted after four deaths to better skip elite mobs/group quest i am still having a hard time skipping the things i now know is dangerous and can kill me. i'd much rather face a difficult enemy than skip it, but thats propably not how you get far in iron man. Not quite sure what to do now, wether to do a tinman or if i can change enough to take myself further in an ironman attempt. but reading about all those deaths here, that weren't self "inflicted" really makes me wonder if its worth it. i myself disconnect quite frequently (some examples are dismounting and landing whith a glider - which not necessarily influence a challenge, but if those can happen, other not expected disconnects can aswell). i wish there was a challenge that would encourage players to engage in difficult encounters rather than to skip them, but i sadly have no idea how one could compare players in a challenge like that. If your ultimate goal is to make it, play a Night Elf Hunter until you do. I know some people prefer other classes/races, but if you are determined to make it, a Night Elf Hunter will get you there the fastest. You have Shadowmeld, Feign Death, Exhilaration, and a pet that can be spec'd to tank. What Discordiankitty said is also great advice, level with a scout or tinman along side to test out quests/mobs. It may seem tedious, but starting over is worse. Read through the forum and take note of any quests/mobs that are likely to kill you. If a quest was tough before 7.3.5, it's likely impossible now. Also, if you play US/Oceanic start an iron on Wyrmrest Accord and join the Wowironman guild. There's almost always someone on and everyone is super friendly and helpful. With that said, you did come into the challenge at a time where it's probably at its most difficult. So don't be hard on yourself, you're not too bad for the challenge, you just need to adjust how you level.
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rastafaria
Cadet
guild master of deaths dark raiders on feathermoon
Posts: 10
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Post by rastafaria on Feb 6, 2018 21:55:33 GMT -5
What do you mean "do to level scaling"? Was there any particular mob that did some wrong damage? yeah I was killing spiders and doing ok setting traps and doing what I Could for CC and then my pet died, 4 spiders respawned on top of me and I had already used everything I had to survive. with our gear being what it is cant take the hits and I died lol after a mourning period I'm back at it and playing it smarter (for now anyway) its tougher than it was so have to be even more careful than before which is hard for me
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Post by mosotti on Feb 7, 2018 6:59:09 GMT -5
Try to avoid caves. I almost died from the same crap at level 40 in Dustwallow Marsh. Three spiders respawned in quick succession right on top of me. Managed to escape with half hp. No more caves for me I swear.
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Post by mrmacman65 on Feb 7, 2018 12:23:02 GMT -5
In all fairness, Blizz has the right to do what they want. I started the Ironman challenge a few years ago as something challenging, but fun. A few weeks ago, my wife started playing GW2; so, when my latest Ironman died due to the stress of the new patch, I decided to join her on the other game, which is free to play, no subscription fee. It has level scaling, but it isn't nearly as difficult to survive.
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Post by noweda on Mar 5, 2018 12:29:16 GMT -5
How long does it take to complete all quests?
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Xaya
Community Moderators
Posts: 1,726
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Post by Xaya on Mar 5, 2018 16:32:09 GMT -5
How long does it take to complete all quests? hard to say now, since most of those who got to 110 started before 7.3.5, and leveling was faster before 7.3.5. I now get to 40 in aout 20-22 hours played time (I used to get to 60 in that time before patch). Most iron players do not do all quests (some are iron killers), and once you get around 64 xp in Azeroth start dropping drastically so you'd be better to quest in Outlands/Northend and skip remaining quests in Kalimdor/Eastern Kingdoms
Xayablue lvl 20 draenai hunter (alive) Wyrmrest Accord Xayabow lvl 48 tinman nightelf hunter Wyrmrest Accord Xayablood lvl 15 bloodthirsty nightelf druid (alive) Wyrmrest Accord Xayamonk lvl 110 tinman draenai monk Wyrmrest Accord Xayapaci lvl 36 pacifist gnome rogue (alive) Wyrmrest Accord Xayahorde lvl 22 bloodelf rogue (alive) Wyrmrest Accord
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Post by panchiko on Jul 6, 2018 14:06:28 GMT -5
I saw a few people here saying something along the lines of leveling a tinman alongside your iron. That's an excellent strat, but for those of us who would hate to do a zone twice in a row or, in fact, even questlines twice in a row, I'd recommend just leveling a tinman straight through until you get bored of it. However, every time you encounter something difficult or buggy, be SURE to write it down. Every detail you can think of, like "has fear that lasts 3 seconds, should interrupt" etc etc.
I don't take my own advice. I level my irons raw with no preparation beforehand, but I feel that I can do so because I level so many normal alts that I've memorized most of the zones 1-85. If you're not a severe altoholic, do take the tinman route!
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