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Post by Hawgeye on Apr 22, 2016 10:15:52 GMT -5
Just started a hunter nelf to see differences from level 1. Only report thus far is that the quest acquisition and completion interface is smoother, but nothing relevant to ironman as yet.
Hunters can wear mail at level 1. Free taxi service, at least in Teldrassil.
Level 9 but have uninstall and reinstall and a hd with more freespace.
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Post by iarnaig on Apr 22, 2016 12:35:13 GMT -5
blue.mmo-champion.com/topic/408942-feedback-request-tapping-rules/This will have some effect - latest response there says it will apply to all outdoors areas, not only Legion zones. What it means in ironman terms: all mobs are shared tag (with up to 4 other people), so people looking for an easy route can just put a single spell on something someone else is fighting and get credit - as can now be done with named mobs, certainly, but it applies to all mobs. Also even those who do their best to fight their own mobs will now often find other people helping them (as the other people get quest credit), and so it risks genuine people falling foul of the killing blow rule due to bad luck of others sniping their kills - we'll all have to find the lowest populated realm clusters possible (or play the quiet side of a very unbalanced realm) and even then it may be hard to avoid. Really useful feature for normal questing on overpopulated realms, but going to be a nuisance for ironman; I'd hoped it'd only apply to Legion zones, which would vastly reduce its impact.
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Post by Lyssan on Apr 22, 2016 17:21:13 GMT -5
This is not a single player game. There have always been other people around to snipe your mob, buff you or get you killed. They are part of the game. Shared tapping is just another iteration and we'll adapt.
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Post by jernhunter on Apr 25, 2016 6:06:36 GMT -5
As far as I know, hunter will be a melee class in Legion (Demonhunter will be ranged) So, i'm not quite sure hunter - or even (BM) Hunter will be the easy class in Legion In general, once again, some of the community here has forgotten what this challenge is all about. I know that to quite a few of the so called ironman challengers, the challenge has changed quite a lot since the original challenge. In my opinion it makes no sense at all, complaining about certain spec's being worse or better than others, on the contrary it just tells me something about those who writes this nonsense. IF you wanna do the Ironman challenge in Legion, it is WITHOUT a spec, if not possible yet, maybe we (STONE?) can try asking Blizzard for an option of choosing NO SPEC, and then track challengers for use of spec. Use a spec, and you can argue as much as you like about which spec or class is the best or worst, but in my opinion it has nothing to do with doing the Ironman Challenge :-) Jern Wow - that list of default specs is terrible. I really do think there would need to be ONE spec change allowed for irons to get out of some of those nightmares. Resto druids? Fire mages? I'm not familiar enough with some of the other classes to know - but a Beast Master hunter is vastly more powerful than a Resto druid - the DPS difference is huge. I know things will change between now and when it goes live - and I know the 100g change fee would be a massive barrier to young irons - but trying to do the whole challenge in an un-fun and unfair spec is just not a good thing either. I do hope that 100g change fee is a placeholder number and it will drop, but who knows. I main a resto druid and know all too well how hard it is to kill anything - even with good gear.
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Post by marston on Apr 25, 2016 7:34:55 GMT -5
As far as I know, hunter will be a melee class in Legion (Demonhunter will be ranged) So, i'm not quite sure hunter - or even (BM) Hunter will be the easy class in Legion In general, once again, some of the community here has forgotten what this challenge is all about. I know that to quite a few of the so called ironman challengers, the challenge has changed quite a lot since the original challenge. In my opinion it makes no sense at all, complaining about certain spec's being worse or better than others, on the contrary it just tells me something about those who writes this nonsense. IF you wanna do the Ironman challenge in Legion, it is WITHOUT a spec, if not possible yet, maybe we (STONE?) can try asking Blizzard for an option of choosing NO SPEC, and then track challengers for use of spec. Use a spec, and you can argue as much as you like about which spec or class is the best or worst, but in my opinion it has nothing to do with doing the Ironman Challenge :-) Jern Survival spec will be melee, the other two specs are still ranged.
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Post by ferrestella on Apr 25, 2016 15:40:23 GMT -5
Since you selected my comment (from the very beginning of the alpha) to illustrate your contention that " to quite a few of the so called ironman challengers, the challenge has changed quite a lot since the original challenge", I'd like to reply.
As of now, no-spec is NOT an option. Stone has been in contact with Blizz repeatedly to ask for exactly that - a way to opt out of ANY spec. So far, this request has not been adopted by Blizz, although since this is alpha, anything could still happen when it goes live. He has mentioned doing this several times in the course o the alpha (and this discussion thread).
Yes, having a spec will change the Ironman in a very fundamental way, not for the better. My post at the time was to express concern that whatever we have to live with would be as level a playing field as possible. In fact, Blizz HAS changed the default spec for a number of classes, including those I was most concerned about. But as of right now, there is no way to even track how many spec changes a player makes. Stone has also been requesting that they please add a stat so that this could be tracked, and such changes limited for Irons in the rules.
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Post by iarnaig on Apr 25, 2016 17:39:07 GMT -5
us.battle.net/wow/en/forum/topic/20743504316?page=9#166Thoguht this was an interesting bit of info: base stats for each class (naked) per lvl; it's scaling up enormously from 100-110, 6-7 times as much by the end, that's pretty interesting for us to see how much stronger each lvl would make us. Granted, that'd be against mobs in Draenor, given the scaling in Legion zones, but still... nice to get an idea of the difference. Still have recollections of my shadowbolt at 90 doing roughly the same dmg as it did at 70, that won't be the case here at least
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Post by Lyssan on Apr 25, 2016 18:30:44 GMT -5
Hmm, if I read this correctly stamina at 101 is almost three times stamina at 100 (50k at 100, 150k at 101). This would make leveling in Draenor much more accesible than I previously thought. The roadblock is still Legion content.
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Post by iarnaig on May 10, 2016 11:37:08 GMT -5
Not so much an alpha thing but there's an interview with one of the devs today, included some comments I like (copied from MMO-C frontpage): Sounds to me like they know and accept there's a problem with levelling being no fun, if they slow it down a bit then great! Especially given compulsory spec will mean we're all levelling far faster, this will at least slightly tone things down. The scaling tech comment is interesting; currently it's not being implemented for non-Legion zones, maybe they're going to add it after all, to at least some extent (I'd assume they'd not do it fully, as there should be the option to return when completely outlevelling stuff, by 10+ lvls and feel overpowered again IMO, but having things not go grey instantly would sure be nice) Edit: also alpha will become beta with a big invite wave in the new few days, so maybe a few more here might get in soon
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Post by iarnaig on May 10, 2016 14:54:15 GMT -5
Hey! I just looted a legion.wowhead.com/item=121394/raiders-countdown-timer - grey trinket! Doesn't do anything of course but if that stays grey then awesome, it just feels nice having one less empty slot on an ironman, and since it has no function other than flavour text, there can be no arguments over it
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Post by marston on May 10, 2016 18:49:45 GMT -5
I actually really like the comment Ion makes regarding leveling. It's just way too easy nowadays. They could probably double the health and damage of all mobs from 1-90 in the outdoor world and in dungeons and it would still not be "that" hard.
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Post by Lyssan on May 10, 2016 19:12:41 GMT -5
Its way too easy for normal geared toons I agree. Or are you saying its too easy for Ironman challengers?
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Post by marston on May 11, 2016 5:47:41 GMT -5
Too easy for normal toons. But even as an Ironman, depending on the class (especially hunter), it's still "too easy" with all these restrictions. I mean, if a class doesn't get stat boosts and don't use a specc and still can beat mobs that are only 2-3 levels below you without that much problems, it's just too easy imo. So I appreciate pretty much every change they plan in the future to make leveling a bit harder.
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Post by Lyssan on May 11, 2016 9:06:55 GMT -5
There are only 16 challengers that made it to 100. Shouldn't you see more if its that easy?
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Post by marston on May 11, 2016 12:10:47 GMT -5
I actually don't see a problem at the high level zones regarding leveling. It's the low level zones that are the problem. Leveling in Cataclysm from 80-85 was fine, in Pandaria from 85-90 was fine and in WoD 90-100 was also fine. But the things before that (with the squish now probably at least 1-85 but maybe even 1-90) are just too easy. It's also not just the ironman thing, but some classes can solo dungeons even if they are below the level of mobs and don't use heirlooms. Of course not all classes can do that, but it just shouldn't be possible unless you overgear and overlevel the dungeon. The higher the character level goes the less this becomes a problem. But the low level zones really need some change, imo. I mean, just look at some of Wannoob's videos. He plays a Monk and solos stuff and he just finished all of the 1-60 5 man content an even killed 4 AQ10 bosses. No idea about his AQ gear, but he didn't even outlevel the dungeons - often bosses were even orange - or use heirlooms at all with veeeeery few exceptions www.youtube.com/user/Wannoob79/videosAnd if this is possible, without overgearing or overleveling, even on only a few classes, something is just wrong. And that's 5 man content, not even solo content.
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