Deleted
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Post by Deleted on Feb 12, 2016 8:32:41 GMT -5
This post will be updated with all the information and things we know and plan to do as it pertains to the coming changes with Legion. It's also a place where I can summarize my thoughts and folks can pick up if I fail to make it to Legion release. ALL OF THIS IS SUBJECT TO CHANGE.
Last Update: Legion Alpha Build 7.0.3.21531 (Apr.21)
New Level Cap: 110
Legion Mobs Scale - Mobs in Legion expansion zones will now scale to the same level as you, regardless of your gear. - This will make for an interesting 100-110 experience to be sure. Alternative methods for leveling / progression will definitely be needed. - Testing the initial quests in STORMWIND (hunter) & DK Legion Starter Quests (Blood), it is EXTREMELY difficult to kill mobs. - I do not know if these mobs will scale as they are technically not in Legion zones.
Default Specs: - Characters will have a default spec at Level 1 (Character creation). You can see what spec by hitting P for your Spell Book (using N for the Spec/Talents window is disabled until Level 10). - So far there is no method to remove a spec or opt out. - Spec changes rise in cost... the first one is FREE. At Level 100 the prices are: 0g, 15g, 31g, 46g, 62g. I presume they're keeping the gold cost as a gold sink but keeping it free for first timers so they can switch to a spec they want. Please note that at Level 55, I was able to spec change a 2nd time for 85 SILVER. So the cost is likely scaled based on your level. - Looks like Challengers will be able to pick the spec they want to level as. - Existing Challengers will be marked with the level they completed the challenge unspecced. - It is unclear whether the default spec will be selected for existing unspecced characters. Also not sure how to test this out on Alpha / Beta.
List of Default Specs by Class Death Knight: Unholy Druid: Feral Hunter: Beast Mastery Mage: Frost Monk: Windwalker Paladin: Retribution Priest: Discipline Rogue: Assassination Shaman: Elemental Warlock: Affliction Warrior: Arms
Talents - Talents are NOT automatically selected at Level 15, 55 (DKs) or 100 (premade characters).
Demon Hunters: This class will not be tracked for the challenge as they start WAY too close to the new level cap.
Death Knights: - DKs were given Outbreak, allowing them to generate runic power to use Death Coil. Unholy DKs are now able to get out of the starting zone without having to change specs. - Played through first few quests of DK starting zone... completely different difficulty now.
Transmogging: - My hopes is that folks can transmog any item onto their grey or white gear, so I can remove the gear exceptions we currently make. - From what I can see so far, I cannot transmog onto my White-Quality gear. - I noticed that the tooltip said the gear was not soulbound... I'm assuming there's an issue with transmogging gear and then trading it or selling it.
Artifact Weapons: - Characters get artifact weapon auto-equipped. (research from Iarnaig) - Unsure if artifact weapon is it's own quality type (rare, uncommon, epic) - Currently no statistic to track artifact weapon equipping. - Unsure if Artifact upgrade system will be available from the API.
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Post by brittleiron on Feb 12, 2016 14:51:17 GMT -5
No changes to default specs will likely be the end of Ironman for me... I absolutely loathe several of the default specs (Arms and Affliction especially). Not to mention forcing Irons to play as Resto for a Druid or Fire for a Mage?..... no thanks. I realize it would be a lot of extra work but either allow all specs or have seperate leaderboards for each spec. The difference in challenge between a Beast Mastery Hunter and a Fire Mage for example is HUGE. No need to yellow flag Death Knights in Legion just because they will be "easier".... from my recent testing the class isn't that hard to get out of the starting zone once you get things figured out. If they deserve a yellow flag for Legion then they deserve one now as well. Demon Hunters certainly should not be part of the challenge considering the level they start at. Oh and... you suck for getting into the Alpha. I used to be in every Blizzard alpha/beta til about Cata and never again since... apparently I fell off the guest list at some point On a side note... I can't believe they made subtlety the default spec for rogues. Unless things change drastically sub has always been the most complex of the 3 rogue specs *shrug*
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Post by sommer on Feb 12, 2016 14:54:30 GMT -5
Hey Stone, Thanks for providing the information here. I have been wanting to try alpha for many reasons and this is one of them. Though I have never successfully completed the challenge yet, I have tried 3 times. WOW - 100g to change specs and I see over half of these I don't like. I should be given a choice for free at 10. My opinion but I don't like starting a class as a healer since I would not being allowed in a battleground until 10 or dungeon until 15 and a healing spec is not that strong as a dpser and what if I was to quest only - I may not like it and I would not have 100 gold at that level if I was new or on a new server. (Been there a few times as a healer only). My list of opinions and thoughts. DK - unholy - ok but I don't like unholy (personal choice is frost and blood). Druid - resto - love but prefer feral to start with. Mage - I love frost - others are very complex and harder to master IMO. Monk - WW - ok Paladin - retribution - ok Priest - I love disc all the way - but I don't know if I would have that as a default. I would have to see the changes in the upcoming expansion. Rogue - sub is a very complex spec to play and others may not be able to master it right off the bat. I would have gone combat or assassin. I see and hear from so many asking about other specs because the picked Sub and really don't understand how the class works or how to improve their dps. For me - I love ROGUES since it is my main class and I play all three specs on different races. Shaman - elemental - ok Warlock - affliction - ok or destruction. Warrior - arms - ok - I would rather have fury, but that is my personal choice. I would allow 4 changes for all but the druid I would say 5 changes as it has 4 specs. However, with that said, those who will be doing the challenge are probably not new to WOW and should know the class somewhat before jumping into a challenge as this. So allowing 1 or 2 changes should be fine IMO - For those who want to challenge with a priest or druid but don't want a healing spec in the challenge. Just some thoughts, Thanks for the site and info, Sommer
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Post by sommer on Feb 12, 2016 14:55:59 GMT -5
Beast Mastery - ok
Missed that one.
Sommer
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Post by ferrestella on Feb 12, 2016 14:59:54 GMT -5
Wow - that list of default specs is terrible. I really do think there would need to be ONE spec change allowed for irons to get out of some of those nightmares.
Resto druids? Fire mages? I'm not familiar enough with some of the other classes to know - but a Beast Master hunter is vastly more powerful than a Resto druid - the DPS difference is huge.
I know things will change between now and when it goes live - and I know the 100g change fee would be a massive barrier to young irons - but trying to do the whole challenge in an un-fun and unfair spec is just not a good thing either. I do hope that 100g change fee is a placeholder number and it will drop, but who knows.
I main a resto druid and know all too well how hard it is to kill anything - even with good gear.
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Post by sommer on Feb 12, 2016 16:13:51 GMT -5
Ferrestella, I so agree. I end up in feral form as a resto doing dps. Another thought that my husband brought up is what happens at 15 when we que for a dungeon, and who will be the tank? How many will pay the 100 gold to become a tank? I know that does not apply to the challenge but something we need to think about for the game play. Healer druid gone bear Sommer
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ash
Iron Veterans
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Post by ash on Feb 12, 2016 19:06:40 GMT -5
That 100g to respec sounds unrealistic for starter characters, don't think that will stick. Still a bit far off for worrying about yet but like the input from the testers. Gets closer to release date and stone can firm up his rules.
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Post by iarnaig on Feb 12, 2016 19:34:46 GMT -5
I'm slightly baffled why people are suggesting we need spec changes to get easier specs - isn't ironman meant to be hard? Yes, resto druid stands out as being hard compared with other classes, but, it's still going to have a whole ton more abilities than no spec would, I wouldn't complain too much, in case Stone does manage to get Blizz to add a "no spec" option Tbh my feeling would be more towards allowing changes to get out of the EASY specs, I can't really think of a better Priest spec for ironman than Disc, for example, damage and shields, what's not to like. And BM will be the easiest hunter spec by far, when it's already the easiest class.
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Post by brittleiron on Feb 12, 2016 20:04:31 GMT -5
I'm slightly baffled why people are suggesting we need spec changes to get easier specs - isn't ironman meant to be hard? Yes, resto druid stands out as being hard compared with other classes, but, it's still going to have a whole ton more abilities than no spec would, I wouldn't complain too much, in case Stone does manage to get Blizz to add a "no spec" option Tbh my feeling would be more towards allowing changes to get out of the EASY specs, I can't really think of a better Priest spec for ironman than Disc, for example, damage and shields, what's not to like. And BM will be the easiest hunter spec by far, when it's already the easiest class. To me it isn't about easier or harder specs, hell in my opinion any healer spec (like Resto druid) might level slower than some but played smart it should be extremely hard to die (well til 100+ at least). It is more about being forced to play a spec I hate for many classes... Arms? Fury please (Prot would be too easy)... Affliction? Destruction please (Demo too easy)... Unholy? Frost please (once again Blood too easy). The wife will love Discipline for priests since that is the ONLY WoW character she plays.... she has like a dozen of them across several servers. Beast Mastery for hunters?... as if the class wasn't already "easy" enough. I'd really rather play Marksman hunter and just go petless. It is unfortunate that these changes affect the Ironman challenge the way they do, because I think they will be good for the "normal" game... I guess we'll just sort things out as we figure them out. Cast my vote for allowing any spec though so people can play the way they find fun. Some specs will be less/more of a challenge but I can live with that.
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Xaya
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Post by Xaya on Feb 12, 2016 21:22:50 GMT -5
I kinda agree with iarnaig, how can someone using no spec at all at the moment can complain that the spec will be too hard? You don't like the spells given by the default spec? Just don't use them.
The proposed specs will definitely widen the gap between easy and hard classes
I hardly believe it will cost 100 g to change spec. Right now it cost almost nothing to change spec the first time, if you try a new class and don't like the spec at lvl 10 it is hardly expensive to change. For many expansions, Blizz has made a point of making things always easier to get to max lvl, forcing players to play a spec they don't like would be quite a change of direction
Xayaforsi lvl 100 pandaren hunter (alive) Wyrmrest Accord Xayalock lvl 22 worgen warlock(alive) Wyrmrest Accord Xayablood lvl 33 bloodthirsty night elf monk(alive) Wyrmrest Accord Xayahorde lvl 12 bloodelf rogue (alive) Wyrmrest Accord Xayapaci lvl 18 pacifist rogue gnome (alive) Wyrmrest Accord
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Deleted
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Post by Deleted on Feb 13, 2016 19:12:08 GMT -5
added Transmog. Nothing to do here yet though... looks like it's broken in latest build.
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Deleted
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Post by Deleted on Feb 13, 2016 20:11:29 GMT -5
Apparently I can't transmog onto my white-quality gear. :/
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Post by fiveiron on Feb 15, 2016 22:46:50 GMT -5
Is it possible to pay the 100 gold and not choose a spec?
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Deleted
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Post by Deleted on Feb 16, 2016 18:04:31 GMT -5
Is it possible to pay the 100 gold and not choose a spec? Haven't tried that yet but will add it to my list of things to test. My gut instinct says no. You go to the Specialization Panel, click on a different Spec. The Activate button becomes active. Clicking that gives you the Are You Sure? prompt. I haven't gone past that as I don't have enough gold yet. I've been trying to keep myself away from Legion story / lore spoilers as much as possible but I think some of my testing is going to require me to do a Level 100 character which will undoubtedly result in some spoilers. Just trying to hold off as long as I can.
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Deleted
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Post by Deleted on Feb 16, 2016 18:13:37 GMT -5
okay... created a level 100 and just started swapping specs.
My new character was defaulted to FURY (not ARMS) when I logged in.... I thought that was a bit strange... not sure if this is a bug or not.
It cost me 100g to switch to Protection. It cost me 100g to switch BACK to Fury. It cost me NOTHING to switch to Arms - which had a little star above it. I'm assuming this is to denote default spec. I also have to assume that the 100g is not charged when you change back to your default spec.
When changing specs you basically are casting a 5-10 second spell. I tried interrupting it to see if I could trick it into not selecting a spec but no luck. The 100g was charged only after the successful completion of the spec change spell, at which point we're in the new spec.
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